
Updated 2026-10-29 19:18 UTC · n = 93,902 matches
Build path · Sep 29 patch
How to play against Bebop
Combo: Bebop hooks you in with Grapple Arm, sticks a Sticky Bomb on you, then launches you with Exploding Uppercut and shoots.
Punish window: Grapple Arm pulls the first character it hits. If it misses, he has little threat until it’s back: trade or all-in.
Beware: At tier 3, an Exploding Uppercut that hits a hero resets Grapple Arm, so he can hook twice. Stand behind troopers so they take the hook.
Builds graded by real games
In-game builds, best win rate first. Win rates are adjusted for games played (a build needs 100+ games) and graded S+ to D against Bebop's average this patch. Open one for its notes and how to import it.
ttv/goober stacking shred lets u one shot ppl with just ur hook melee damage, uppercut melee damage, and bomb + headhunter early game, then u build into melee a
Trophy collector got changed to a Tier 2 item now which greatly buffs our early game as a roamer! Good luck let me know how it goes :)
by 2bStron9er ~ Deadlock Aura twitch.tv/2bStron9er twitch.tv/jamside Создано в матче № 92188648.
The man behind the bombings
SEXTA-FEIRA BORA FAZ O PIX
Watch Prez54 on Youtube for the full cinematic bebop guide and how to use this build!! The guide is all you need to Main BEBOP!
by 2bStron9er ~ Deadlock Aura YT twitch.tv/2bStron9er t.me/godblessed66 - РУ описание и фишки [Eng] Start in Veil, try to stick bomb and light melee. Extra R
Rank 1 GunBop Na Twitch.Tv/ErebusDL
前期得多叠层数,前期区老老实实转大招,或者当辅助玩 我钩过来先是一拳又是一个炸弹,真男人从不回头看爆炸
Who beats Bebop
−4.3 ppIvy5.4k games
−4.1 ppKelvin3.9k games
−3.8 ppRat King15k games
−3.7 ppBaba6.7k games
−3.2 ppWraith10k games
Bebop beats
+6.8 ppDeadman Danny8.7k games
+4.7 ppSolomon5.5k games
+4.5 ppMirage1.9k games
+4.3 ppGrey Talon4.8k games
+3.7 ppPocket5.1k games
Win-rate change for Bebop in matches with that enemy, against Bebop's own average. Full counters and counter items →
Best teammates
53.2% together
53.0% together
53.0% together
52.2% together
52.1% together
51.8% together
Ability order
| 10m | 21m | 32m | 43m | 54m | 66m | 76m | 87m | 99m | 1013m | 1114m | 1216m | 1320m | 1428m | 1531m | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Exploding UppercutAbility 1 | I | II | |||||||||||||
Sticky BombAbility 2 | I | II | III | ||||||||||||
Grapple ArmAbility 3 | I | II | III | ||||||||||||
Hyper BeamUltimate | I | II | III |
unlock I II III upgrade tiers · column labels are the average minute of each step
The most common skill-point order this patch (39k matches).
Patch history
- 2026-10-16 · Paint the Town+0.4 pp
- 2026-10-14 · Minor Update - 10-14-2026+1.1 pp
- 2026-10-13 · Fairfax Industries Employee Spotlight+1.1 pp
- 2026-10-09 · Make Your Move.+0.5 pp
- 2026-09-29 · 09-29-2026+0.7 pp
Items Bebop buys
| Item | Bought in | Win rate | vs average | Avg. time |
|---|---|---|---|---|
| 86% | 49.2% | +0.4 | 5:51 | |
| 77% | 50.1% | +1.4 | 17:37 | |
| 64% | 48.9% | +0.1 | 2:50 | |
| 64% | 48.9% | +0.1 | 8:59 | |
| 59% | 49.4% | +0.7 | 2:29 | |
| 56% | 49.7% | +0.9 | 11:06 | |
| 56% | 49.6% | +0.8 | 15:25 | |
| 55% | 48.3% | −0.5 | 12:11 | |
| 43% | 50.7% | +1.9 | 24:18 | |
| 41% | 47.2% | −1.6 | 3:53 | |
| 40% | 49.8% | +1.0 | 7:13 | |
| 38% | 48.3% | −0.5 | 6:57 | |
| 34% | 50.3% | +1.5 | 14:55 | |
| 32% | 50.1% | +1.3 | 11:56 | |
| 32% | 49.3% | +0.6 | 14:38 | |
| 30% | 51.5% | +2.6 | 15:09 | |
| 27% | 50.6% | +1.8 | 15:55 | |
| 24% | 47.2% | −1.5 | 11:28 | |
| 23% | 47.2% | −1.5 | 14:12 | |
| 22% | 57.3% | +8.2 | 28:04 | |
| 22% | 51.8% | +2.9 | 14:28 | |
| 21% | 49.1% | +0.3 | 13:03 | |
| 20% | 50.9% | +2.1 | 21:50 | |
| 19% | 49.6% | +0.8 | 16:32 | |
| 18% | 47.8% | −1.0 | 22:37 | |
| 17% | 51.1% | +2.2 | 8:51 | |
| 17% | 49.3% | +0.5 | 17:19 | |
| 17% | 54.4% | +5.4 | 21:29 | |
| 15% | 48.7% | −0.0 | 23:59 | |
| 15% | 58.0% | +8.8 | 28:25 |
Where Bebop fights
Kills and deaths for Bebop over the last 14 days, all ranks.



