
Updated 2026-10-29 19:16 UTC · n = 221,182 matches
Build path · Sep 29 patch
How to play against Bebop
Combo: Bebop hooks you in with Grapple Arm, sticks a Sticky Bomb on you, then launches you with Exploding Uppercut and shoots.
Punish window: Grapple Arm pulls the first character it hits. If it misses, he has little threat until it’s back: trade or all-in.
Beware: At tier 3, an Exploding Uppercut that hits a hero resets Grapple Arm, so he can hook twice. Stand behind troopers so they take the hook.
Builds graded by real games
In-game builds, best win rate first. Win rates are adjusted for games played (a build needs 100+ games) and graded S+ to D against Bebop's average this patch. Open one for its notes and how to import it.
ttv/goober stacking shred lets u one shot ppl with just ur hook melee damage, uppercut melee damage, and bomb + headhunter early game, then u build into melee a
Trophy collector got changed to a Tier 2 item now which greatly buffs our early game as a roamer! Good luck let me know how it goes :)
by 2bStron9er ~ Deadlock Aura twitch.tv/2bStron9er twitch.tv/jamside Создано в матче № 92188648.
The man behind the bombings
SEXTA-FEIRA BORA FAZ O PIX
Watch Prez54 on Youtube for the full cinematic bebop guide and how to use this build!! The guide is all you need to Main BEBOP!
by 2bStron9er ~ Deadlock Aura YT twitch.tv/2bStron9er t.me/godblessed66 - РУ описание и фишки [Eng] Start in Veil, try to stick bomb and light melee. Extra R
Rank 1 GunBop Na Twitch.Tv/ErebusDL
前期得多叠层数,前期区老老实实转大招,或者当辅助玩 我钩过来先是一拳又是一个炸弹,真男人从不回头看爆炸
Who beats Bebop
−5.2 ppRat King29k games
−4.8 ppPaige17k games
−4.4 ppVictor10k games
−4.0 ppGraves21k games
−4.0 ppKelvin6.1k games
Bebop beats
+5.6 ppSolomon9.8k games
+5.4 ppMirage3.3k games
+5.3 ppThe Doorman6.1k games
+5.2 ppWarden4.1k games
+4.9 ppGrey Talon6.3k games
Win-rate change for Bebop in matches with that enemy, against Bebop's own average. Full counters and counter items →
Best teammates
51.8% together
51.6% together
50.7% together
50.6% together
50.2% together
50.1% together
Ability order
| 10m | 21m | 32m | 43m | 54m | 66m | 76m | 87m | 99m | 1013m | 1114m | 1216m | 1320m | 1428m | 1531m | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Exploding UppercutAbility 1 | I | II | |||||||||||||
Sticky BombAbility 2 | I | II | III | ||||||||||||
Grapple ArmAbility 3 | I | II | III | ||||||||||||
Hyper BeamUltimate | I | II | III |
unlock I II III upgrade tiers · column labels are the average minute of each step
The most common skill-point order this patch (39k matches).
Patch history
- 2026-10-16 · Paint the Town+0.4 pp
- 2026-10-14 · Minor Update - 10-14-2026+1.1 pp
- 2026-10-13 · Fairfax Industries Employee Spotlight+1.1 pp
- 2026-10-09 · Make Your Move.+0.5 pp
- 2026-09-29 · 09-29-2026+0.7 pp
Items Bebop buys
| Item | Bought in | Win rate | vs average | Avg. time |
|---|---|---|---|---|
| 82% | 46.1% | −0.1 | 3:49 | |
| 67% | 46.6% | +0.4 | 6:21 | |
| 65% | 46.4% | +0.1 | 12:30 | |
| 63% | 47.1% | +0.9 | 7:04 | |
| 62% | 46.7% | +0.4 | 6:49 | |
| 59% | 46.4% | +0.2 | 8:46 | |
| 57% | 46.4% | +0.2 | 21:53 | |
| 52% | 47.1% | +0.9 | 14:07 | |
| 51% | 47.7% | +1.4 | 20:08 | |
| 49% | 50.3% | +4.1 | 28:38 | |
| 42% | 46.7% | +0.5 | 3:31 | |
| 41% | 48.9% | +2.6 | 22:51 | |
| 36% | 48.0% | +1.8 | 25:44 | |
| 34% | 56.0% | +9.7 | 30:21 | |
| 32% | 47.0% | +0.8 | 19:18 | |
| 30% | 46.7% | +0.4 | 25:45 | |
| 30% | 44.6% | −1.6 | 10:08 | |
| 28% | 47.1% | +0.8 | 21:27 | |
| 26% | 55.4% | +9.0 | 33:13 | |
| 26% | 47.3% | +1.1 | 16:37 | |
| 25% | 46.9% | +0.7 | 11:00 | |
| 24% | 55.5% | +9.2 | 31:55 | |
| 23% | 45.9% | −0.3 | 14:52 | |
| 22% | 46.5% | +0.3 | 26:27 | |
| 21% | 51.5% | +5.2 | 34:00 | |
| 20% | 47.2% | +0.9 | 10:05 | |
| 20% | 47.7% | +1.4 | 17:57 | |
| 20% | 45.0% | −1.2 | 13:44 | |
| 19% | 48.3% | +2.0 | 14:16 | |
| 17% | 45.2% | −1.0 | 9:58 |
Where Bebop fights
Kills and deaths for Bebop over the last 14 days, all ranks.



