
The Doorman
Disorienting · Map Control · Mind Games
Updated 2026-10-29 05:56 UTC · n = 215,485 matches
Build path · Sep 29 patch
How to play against The Doorman
Combo: The Doorman checks a target into Hotel Guest (7m cast range) for 6.5s, then drags the next target along with Luggage Cart.
Beware: Keep your carry more than 7m from him. Luggage Cart only stuns against walls once it’s fully upgraded; before that it just drags you.
Builds graded by real games
In-game builds, best win rate first. Win rates are adjusted for games played (a build needs 100+ games) and graded S+ to D against The Doorman's average this patch. Open one for its notes and how to import it.
Спирит
→ The Famous Bell Nuker Build with Massive ~14.9M Nuclear Bells + Rapid Recharging to refill quickly. Now 2 Late CORE Paths provided! → Featured in the Top Da
.
Bell go Nuke like Hollow Purple/Hybrid Kidnap "The brain is your hardware, and the memories, thoughts, habits and behaviours within it are the software." - Nic
The Doorman build curated by the deadlocked.gg team — hover any item for a quick note on when and why to buy it. Full guide with phase budgets and live stats: d
Pour faire de gros dégats débuts et mid game Joue aggressif et garde ta porte pour t'enfuir ou pour aider ta team Améliore la cloche au max puis après amélior
The Doorman Некий билд, но хорошо показывает. Некоторые итемы на случай чего брать
билд для ранней агрессии и дестабилизации врагов
All items explained. Cart early because lanes are kinda afk. Into door for invading at 8 mins
Who beats The Doorman
−6.2 ppRat King10k games
−6.1 ppGraves7.4k games
−4.7 ppKelvin2.7k games
−4.1 ppVictor5.1k games
−3.3 ppSeven6.4k games
The Doorman beats
+5.6 ppMirage1.3k games
+5.5 ppShiv3.7k games
+5.0 ppSolomon4.1k games
+4.6 ppPocket2.5k games
+3.8 ppMina5.7k games
Win-rate change for The Doorman in matches with that enemy, against The Doorman's own average. Full counters and counter items →
Best teammates
51.4% together
51.3% together
50.6% together
50.5% together
49.7% together
49.3% together
Ability order
| 10m | 21m | 32m | 44m | 55m | 67m | 77m | 811m | 912m | 1013m | 1114m | 1219m | 1321m | 1428m | 1531m | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Call BellAbility 1 | I | II | III | ||||||||||||
DoorwayAbility 2 | I | II | |||||||||||||
Luggage CartAbility 3 | I | II | III | ||||||||||||
Hotel GuestUltimate | I | II | III |
unlock I II III upgrade tiers · column labels are the average minute of each step
The most common skill-point order this patch (22k matches).
Patch history
- 2026-10-20 · Shh... This Won't Hurt a Bit.−0.8 pp
- 2026-10-16 · Paint the Town−1.5 pp
- 2026-10-14 · Minor Update - 10-14-2026−0.9 pp
- 2026-10-13 · Fairfax Industries Employee Spotlight−0.7 pp
- 2026-10-09 · Make Your Move.+1.3 pp
- 2026-10-06 · Mind the Birds!+1.5 pp
Items The Doorman buys
| Item | Bought in | Win rate | vs average | Avg. time |
|---|---|---|---|---|
| 88% | 46.0% | +0.3 | 6:19 | |
| 86% | 46.1% | +0.5 | 6:25 | |
| 85% | 46.2% | +0.6 | 8:27 | |
| 82% | 46.8% | +1.2 | 17:58 | |
| 79% | 46.9% | +1.3 | 21:27 | |
| 76% | 47.3% | +1.6 | 23:13 | |
| 73% | 46.2% | +0.6 | 15:30 | |
| 59% | 50.0% | +4.3 | 28:55 | |
| 58% | 46.2% | +0.5 | 10:40 | |
| 54% | 46.7% | +1.1 | 10:09 | |
| 53% | 45.7% | +0.0 | 17:10 | |
| 52% | 47.6% | +2.0 | 26:53 | |
| 50% | 46.7% | +1.0 | 8:11 | |
| 46% | 45.1% | −0.5 | 2:42 | |
| 46% | 46.9% | +1.3 | 20:41 | |
| 42% | 46.4% | +0.7 | 25:43 | |
| 40% | 51.4% | +5.7 | 29:17 | |
| 39% | 45.3% | −0.4 | 6:33 | |
| 39% | 54.1% | +8.2 | 33:23 | |
| 37% | 47.3% | +1.6 | 18:30 | |
| 35% | 50.1% | +4.3 | 34:30 | |
| 30% | 46.0% | +0.3 | 8:33 | |
| 29% | 47.2% | +1.5 | 12:42 | |
| 26% | 55.6% | +9.7 | 33:10 | |
| 20% | 43.6% | −2.0 | 25:07 | |
| 17% | 45.6% | −0.0 | 14:14 | |
| 17% | 46.3% | +0.7 | 17:19 | |
| 15% | 46.8% | +1.1 | 16:43 | |
| 13% | 45.7% | +0.1 | 4:19 | |
| 13% | 43.9% | −1.6 | 20:07 |
Where The Doorman fights
Kills and deaths for The Doorman over the last 14 days, all ranks.



