Counterlock
Heroes / Seven / How to play
Field manual · Sep 29 patch

How to play SevenHow to play

54.8% win rate · #4 of 44 · High Voltage · Merciless · Area Denial

Updated 2026-10-31 15:14 UTC · n = 4,073,786 matches

How to play Seven

Static Charge1Static ChargeStorm Cloud2Storm Cloud

Your combo: Tag a target with Static Charge (it stuns them 3.5s later), start channelling Storm Cloud so they’re stuck in it when the stun lands, then follow them as they run.

Don’t waste: Storm Cloud is a 7s channel that a stun or silence cancels, on a 205s cooldown. Cast it when their CC is spent.

Edge: The cloud grows from 10m to 30m; marked enemies try to get away from their team before the charge goes off.

From community hero guides, Oct 2026 patches, checked against deadlock.wiki. The same combo from the other side is on how to counter Seven.

Your kit

Lightning Ball
Lightning Ball
Ability 1 · 26s cooldown

Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.

Static Charge
Static Charge
Ability 2 · 42s cooldown · stun 0.9s

Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.

Power Surge
Power Surge
Ability 3 · 50s cooldown

Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.

Storm Cloud
Storm Cloud
Ultimate · 205s cooldown · ultimate

Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.

Skill order

Max first:Power SurgePower Surge›Storm CloudStorm Cloud›Lightning BallLightning Ball›Static ChargeStatic Charge

From the most common upgrade order (47k matches): the order abilities reach their last tier.

10m21m32m44m55m66m710m811m912m1013m1114m1216m1320m1427m1531m
Lightning BallLightning BallAbility 1IIIIII
Static ChargeStatic ChargeAbility 2III
Power SurgePower SurgeAbility 3IIIIII
Storm CloudStorm CloudUltimateIIIIII

unlock I II III upgrade tiers · column labels are the average minute of each step

Build path with timings

Early
Mid
Late

Items that win most on Seven

Lanes you win

Lanes to play safe

When they counter you

−6.9 ppRat King

Buy against Rat King:

−6.4 ppPaige

Buy against Paige:

−6.2 ppGraves

Buy against Graves:

Best teammates

Notes from the best builds

Seven stats and buildsHow to counter Seven