
Pocket vs Seven

Pocket win rate39.7%115k games
Same lane39.8%35k games
Updated 2026-10-29 18:16 UTC · all ranks, shrunk toward 50% by sample size
Playing against Seven
Their combo: Seven tags you with Static Charge (it stuns you 3.5s later), starts channelling Storm Cloud so you’re stuck in it when the stun lands, then follows you as you try to run.
When to fight: Storm Cloud is a 7s channel; guides recommend a stun or silence to cancel it. Its cooldown is 205s.
Beware: When you’re marked by Static Charge, get away from teammates before it goes off. The cloud grows from 10m to 30m; leave early or get out of its line of sight.
Items for Pocket against Seven
Armor Piercer+1.6 pp · 52.1% vs Seven · usually 55.0%
Inhibitor+1.5 pp · 52.4% vs Seven · usually 55.4%
Crippling Headshot+1.4 pp · 52.4% vs Seven · usually 55.5%
Lucky Shot+1.2 pp · 55.1% vs Seven · usually 58.5%
Ethereal Shift+1.2 pp · 53.8% vs Seven · usually 57.2%
Cheat Death+1.2 pp · 52.4% vs Seven · usually 55.8%
Magic Carpet+1.2 pp · 53.3% vs Seven · usually 56.7%
Spellbreaker+1.2 pp · 50.1% vs Seven · usually 53.5%
Lift: how much better the item does in matches against Seven than it usually does, compared with other items against Seven. Only items Pocket players commonly build are shown.