
How to play DynamoHow to play
52.0% win rate · #10 of 44 · Teamplay · Initiator · Clutch
Updated 2026-10-30 01:19 UTC · n = 3,827,247 matches
How to play Dynamo
1Quantum Entanglement
2SingularityYour combo: Teleport into their team with Quantum Entanglement (briefly untargetable), then channel Singularity for 2.75s, pulling everyone nearby in and stunning them.
Don’t waste: Singularity is a 2.75s channel that a stun or silence breaks, and Unstoppable suppresses its stun. Cast it when their CC is spent.
Edge: One Singularity on a tightly grouped team can decide the fight: wait for them to bunch up.
From community hero guides, Oct 2026 patches, checked against deadlock.wiki. The same combo from the other side is on how to counter Dynamo.
Your kit

Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.

Briefly become untargetable while teleporting to the target location. Restores stamina upon use. : Bring nearby allies with you.

While channeling, restore health over time to you and any allies nearby.You can dash and melee without breaking the channel.

Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.
Skill order
Max first:
Kinetic Pulse›
Rejuvenating Aurora›
Singularity›
Quantum Entanglement
From the most common upgrade order (31k matches): the order abilities reach their last tier.
| 10m | 21m | 32m | 44m | 55m | 67m | 710m | 811m | 913m | 1014m | 1115m | 1220m | 1321m | 1424m | 1532m | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kinetic PulseAbility 1 | I | II | III | ||||||||||||
Quantum EntanglementAbility 2 | I | II | |||||||||||||
Rejuvenating AuroraAbility 3 | I | II | III | ||||||||||||
SingularityUltimate | I | II | III |
unlock I II III upgrade tiers · column labels are the average minute of each step
Build path with timings
Headshot Booster~4:02 · 49%
sold ~15:04
Extra Regen~5:01 · 58%
sold ~17:25
Extra Charge~5:19 · 84%
→ Rapid Recharge
Sprint Boots~8:28 · 54%
sold ~12:00

Mystic Expansion~11:17 · 87%
→ Greater Expansion
Recharging Rush~14:25 · 41%
Rapid Recharge~17:47 · 71%
Superior Cooldown~23:21 · 72%
sold ~31:30
Greater Expansion~24:09 · 73%
Superior Duration~25:22 · 55%
Items that win most on Dynamo
+10.2 pp · 1% buy it
+7.8 pp · 8% buy it
+7.5 pp · 1% buy it
+7.5 pp · 5% buy it
+7.0 pp · 2% buy it
+6.4 pp · 0% buy it
Lanes you win
Lanes to play safe
When they counter you
−7.2 ppRat KingBuy against Rat King:
Juggernaut+2.9 pp
Refresher+2.8 pp
Spellbreaker+2.8 pp
−6.9 ppGravesBuy against Graves:
Armor Piercer+2.8 pp
Plated Armor+2.7 pp
Cursed Relic+2.3 pp
−5.9 ppPaigeBuy against Paige:
Magic Carpet+1.7 pp
Armor Piercer+1.6 pp
Spellbreaker+1.6 pp
Best teammates
59.4% together
59.0% together
58.6% together
57.4% together
56.7% together
56.6% together
Notes from the best builds
PISADAAAAA /// KABOMMMMM /// MORTEEEEE
Lane Difícil: Sofrendo
Pick One: Situacionais
Pick One: Depende Do Jogo
Pick One: Situacionais
56.0% over 1.3k games · open build →ttvcrayon_fps im a lifeguard among the waveriders.
#Citadel_HeroBuilds_MidGame: after overflow buy whatever u need (siphon for big idiots cheat death to not die)
55.4% over 4.5k games · open build →