In Deadlock, open Billy in the Heroes menu, then Builds.
Search for the build ID (or the name), then favourite it.
In a match, pick it from the build list in the shop.
Author's notes
NYC Boogeyman of legend!
- In the waiting room until the balance patch drops
- Fixed some of the text notes missing and T4 counter items being missaligned due to hot fix update.
- Everything is annotated, hover over an item to learn more.
- Press right click to any unlisted item to add it to the quick buy list
-Last patch update: OCT 21ST, 2026
-Press Queue Build To Start
Items in buying order
#Citadel_HeroBuilds_EarlyGame
Monster Rounds800Core. helps push troopers outside fall off range, upgrades into cultist sacrifice later, if you gamble a burger box skip this and go ML > CQ > Stalker > WH > Ext. Mag
Melee Lifesteal800Semi - Core. Better for Sustain fighting than lane healing, buy early with close quarters for burgerboxes
Stalker1,600Core. Billy Staple, Insane lane damage early, Old Reliable, Falls off past 20 min so sell at late/end game if you need to reach an item powerspike or you are full build
Close Quarters800Core. Staple billy item, Billy excells at abusing conditional items like this, can buy first over monster rounds in burgerbox games, you can keep this T1 until the end of game
Cultist Sacrifice3,200Core. Billy Doesn't have many powerspikes after lane because he scales entirely off boons, Cultist Helps Billy Scale faster, Farm fast during downtime and Show up at important objectives
4.8k Green
Lifestrike3,200Core. Strong Healing that scales with boons, Increased Uptime during farming
Spirit Shielding1,600Semi - Core. spirit resist and bubble, activates every time, if your team is ahead you can finish your 4.8k spirit spike here by buying spirit snatch instead
4.8k Purpl
Bullet Resist Shredder1,600Semi - Core. Damage, Resist Shread and Bullet Resist. Very overstat, best gun favored purple in the game
Spirit Snatch3,200Core. Staple Billy Item, You can apply the spirit resist steal aoe with bashdown, If stomping Buy after BRS and complete 4.8k Spirit Spike, delay ram T2 and max blasted if so
Late Game | All Flex
Rapid Recharge3,200Helps weave in more bashdowns in fights for extra CC and damage, core item currently, get resists first if you lack sustain
Colossus6,400Good overall stats for melee billy, don't forget to activate the effect when you dive or after chain gang, if you are in a pinch buy a T3 alternative
Berserker3,200Best DPS item for billy as long as you are set on resistances
Scourge6,400Good if they have 2+ High HP, bulky heroes that have to be in your face to work, can buy tankbuster or smt else if you are in a pinch
Crushing Fists6,400The bullet shred is lovely for your team's sake, Use the Heavy Melee Distance as a Pseudo - Dash
Slot Lockedoptional
Point Blank3,200Close Quarters Upgrade, Only if you are slot locked or are strapped for cash before an objective
Crippling Headshot6,400End resist shread and Antiheal, Sell Stalker, Shoot the opponent in the head before you combo, After 40k+ Souls start selling your Tier 2 (1.6k) for Tier 4 Items (6.4k)
Billy's Early game is weak, He lacks range and has very long cooldowns until Ramoptional
Rebuttal800Always check what item the opponents build, If they buy Rebuttal early you are forced to play the game very differently, you can only hit 3 light melee vs rebuttal instead of 4-5 light melee
Lane Extraoptional
Weakening Headshot1,600Great Tempo tool if you got a lot of kills off lane, Shoot the head to get the effect, works on NPCs Too, you need shread since you only do Bullet and Melee Damage, helps kill bad players more
Fleetfoot1,600Cultist Alternative, Combat MS when you can't reach melee well, Anti - Slow Preserve ammo and break boxes fast by sliding, active can be used to melee cancel and move the map during downtime
Extended Magazine800If you go burger box and win go Weakening Headshot and this
Extra Regen800Passive Healing, Good for sustaining poke in lanes that can bully you under walker
Healing Rite800Pros dont buy it cause they know how to manage their hp but its a very good crutch for billy when you are new to the hero, helps keep HP above 70% to maintain pressure
Battle Vest1,600Early gun defense with valuable gun stats, can be bought in lane if you are vs double gun lane (i.e. Drifter, Venator).
Bullet Resoptional
Escalating Resilience3,200DPS bundled with Bullet Resist, Builds off Ext. Mag if needed, Bullet resilience is alternative if you need more health
Bullet Resilience3,200Green Gun Defensive, Easier to manage than Escalating Resilience when you do mostly melee damage Buy Metal Skin vs Pure Gun Damage Heroes
Metal Skin3,200helps vs pure gun heroes like Silver and Venator later in the game, if you need more sustained bullet resist get escalating res, Note that it does not negate on-hit damage, buy plated armor for that
Spirit Resoptional
Spirit Resilience3,200Best T3 sustained spirit resist item in the game, can be bought late over colossus or when you need spirit resist in the mid game but can't sustain or counterbuy it otherwise
Dispel Magic3,200Against DoT, Debuffs, Slowing Hex, Cages Bebop Bombs, infernus afterburn, there are too many effects to list, not uncommon to buy over lifestrike
Counterspell3,200good vs telegraphed abilities like Rem Ult or lash ult or any single high damage burst (i.e yamato slash), don't forget to parry to trigger it's effect
T3 Counter itemsoptional
Melee Charge1,600Crushing fists component, Use the Heavy Melee Distance as a Pseudo - Dash, cheap damage if the enemy team doesn't know how to parry
Weighted Shots3,200provides debuff resist, dash distance slow and weapon damage, Into Heavy CC/Debuff Teams
Heroic Aura3,200ER alternativeIf your team has 3+ gun heroes (including you), Also mitigates Hunter's Aura effect if they bought it against you, Helps troopers too
Shadow Weave3,200Lore Accurate billy, can net you a suprise engage if it's needed, it's duration is in sync with ram weapon damage amp
Slowing Hex1,600oppressive counter to heroes with high mobility abilities like Apollo, Calico, Mina, Lash, Shiv, Celeste, falls off later due to dispel magic
Greater Expansion3,200Makes landing your ultimate and your bashdowns easier for better teamfight / Utility power, Comes with Spirit Resist
Tankbuster3,200Best T3 Anti-Tank Option, need to buy it after 4.8k Spirit Spike to proc it though as billy
Silence Wave3,200Can help against some very nasty ultimates that counter billy like geist ult moe ult kelvin ult etc, problem is that everybody has dispel magic by default, otherwise it can be strong if they are goofs
Healbane1,600Cheap anti-heal vs High Vamp Heroes or team comp, The heal is also very effective in rift fights so buying it before then is ideal
Debuff Reducer1,600Reduces Debuffs, knockups and other CC, Component for Unstoppable or spellbreaker
Return Fire1,600Can help funk over vyper hard (as if you weren't funking her hard already) and other high fire rate m1 heroes, note that it's a offensive item, not defensive
Warp Stone3,200can be used to dodge abilities or gain extra verticality to catch flyers, it also comes with a bullet resist buff
T4 Counter Itemsoptional
Silencer6,400Procs off bashdown, Helps everyone on your team eat less Spirit Damage, Don't buy it for the silence, It's unreliable to proc when you need it
Ethereal Shift6,400good option if the enemy team initiates with high burst, high cooldown damage and Spellbreaker is not enough, it also works as a more expensive counterspell for strong ults like baba's
Unstoppable6,400VS Heavy CC, Manually activate it when you dive in a fight, spam heavy melee and forget about parries, swap if you need another luxury item
Phantom Strike6,400Instant blink, mainly helps vs flyers like vindicta and grey talon or just make a carrie's life awful
Indomitable6,400Acts as a pillow for unstoppable to avoid getting cc'ed in case of an emergency or else
Plated Armor6,400Vs Heavy on-hit heroes Vyper, Haze, Infernus etc. , Juggernaut is a good alternative vs a lot of heroes that use gun
Juggernaut6,400helps you vs m1 carries and gives high slow resist, enduring speed upgrade
Section 12BILLY COMBOS: The core ability synergy you need to be aware of is the interaction between your 2 (Rising Ram) and your 3 (Blasted) when you HIT your rising ram u get 25% extra weapon dmg and your 3 gives you additional bullet AMP, this is multiplicative when used together you must always use these two things in tandem if u can when u have blasted on your opponent try your best to aim for the head Section 13Core: Common Buy. Semi-Core: bought often but can swap in need. Flex: Match Dependent Swap as you see fit.Section 14RECOMMENDED BILLY CONTENT CREATORS: therealslimpdee, Lystic, togetherdl, Heresy, Weaverstein, AdamfromAus, CrayonFPS [-] EDUCATIONAL CONTENT CREATORS: Ashires, AVG, Leif, POSHYPOP, Deathy and his podcast The Bear Pit, Eido and Night Shift.Section 15GET CHAIN GANG T3 AFTER BASHDOWN IF THE ENEMY TEAM HAS A LOT OF CC, GO STANDARD ORDER IF NOTSection 16BILLY'S EARLY GAME: Billy's Early game is weak, He lacks range and has very long cooldowns until Ram T2 ability upgraded (you get better range) at 0:00 as soon as you zip to lane you need to move to either veil or the corner opposite of veil so you have an aggressive stance to damage troopers and have territory control, every wave spawns in 30 second intervals, your plan is to push the wave fast, Section 17BILLY'S MID GAME: Billy has high HP scaling but his high HP requires lots of tank items to fully support it, and his abilities are better for lategame fights than early and midgame ones. Bashdown AoE spam along with Chain Gang to almost guarantee kills on mobile carries makes him generally the best late game tank by far. Your priority is to collect souls during downtime but be close enough to be pSection 18OBJECTIVE LIST AND TIMERS: [SJC] Small Jungle Camp 2:00 and 1:35 after clear [BX] Boxes 3:00 and every 3:00 after clear [BB] Bridge Buffs 5:00 and every 5:00 on timer [SS] Sinner's Sacrifice 8:00 and 5:00 after clear [MBBX] Mid-Boss Boxes 10:00 and 3:00 after break [URN] Urn 10:00 and every 5:00 on timer [RFT] Unstable Rift spawns around 11 and 13 mins and every 7:00 on timer after, DROP EVERYTHINSection 19[-] BILLY'S LATE GAME: Control of mid wave is always important, it helps your team move and not get collapsed by the enemy team while you can collapse on them, AT ALL TIMES, EVERY STAGE OF THE GAME USE YOUR COMMS TO MAKE YOUR MOVE AND INTENTION CLEAR TO THE TEAM [-] When engaging aggressively be cautious towards the invisible wall of contested territory the enemy team controls be near the effectivSection 20Value and Favorable Probability for an advantageous kill : [-] Are the waves synchronized (desynchronized waves mean that 2+ enemies are likely to be at the wave) [-] How is the wave state ( If it's too deep and lack a lead look to clear jungle until it reaches a place you can collect, if it's moving to your walker, defend it if it's in your reach) [-] How many people are on the map (Critical infoThink Tankoptional
Toxic Bullets3,200Very Iffy on billy but could be bought vs Rat King if no member of your team is likely to buy it
Hunter's Aura3,200fire rate and bullet resist reduction that does not require your attention
Cursed Relic6,400Helps immensly against Hypercarries (i.e. Seven, Haze, Vyper, Wraith, Shiv) as long as they don't have unstoppable, if they have indominable you have to pop it first or indom will counter the curse
Arctic Blast6,400activate after pulling with chain gang and doing a burst combo to keep them close for longer, Similar in concept to Scourge but for squishier teams
Grit800Component for all barrier items, DON'T FORGET TO ACTIVATE THE SHIELD, IT'S MANUAL!!!!
Enduring Speed1,600can buy early if you like for the mobility for roaming and anti - slow, Juggernaut Component
Weapon Shielding1,600Only if you did not need battle vest in lane but the enemy team has 4+ m1 or melee heroes (i.e. Abrams, Drifter, Paradox Venator)
Siphon Bullets6,400Easy to apply for billy, Helps your team as an anti tank item too, If you feel like you can sustain enough damage as is
Witchmail6,400Rapid Recharge Luxury Alternative, If you need more spirit resist
Inhibitor6,400A case can be made for it if your team is struggling against a Specific High Vamp, High AoE Sustain Damage Hero like Victor or Geist, against shiv buy curse relic instead unless they have unstoppable
Spellbreaker6,400Anti - Spirit Burst, Silencer or Divine Kevlar is Better for billy, this is more so for heroes that don't frontline
Spirit Strike800There are better options early, only buy if you buy spirit snatch right after
Extra Charge800Doesn't help with billy's long cooldown bashdown at all, bait unless you max bashdown
Quicksilver Reload1,600no target set · most builds: BashdownDon't buy this unless it's a bm tactic
Superior Duration3,200rearly bought but can be good if the enemy team counter buys your knockups with debuff resist
Mercurial Magnum6,400no target set · most builds: BashdownDon't buy this unless it's a bm tactic
Alchemical Fire3,200Keeping it here if it ever gets buffed, does good damage but it's radius is awful