
Sinclair vs Warden

Sinclair win rate48.7%26k games
Same lane48.6%8.2k games
Updated 2026-10-31 12:10 UTC · all ranks, shrunk toward 50% by sample size
Playing against Warden
Their combo: Warden casts Binding Word on you: if you don’t move away from where you stood within 2.8s, you’re damaged and immobilised for 1.75s. Then Alchemical Flask slows you and cuts your weapon damage while he shoots.
When to fight: Last Stand charges for 2s before it pulses. Guides recommend interrupting it then; it can’t be stopped once he has tier 3.
Beware: At tier 3, Last Stand makes him Unstoppable with +30% resists while charging, and its pulses heal him.
Items for Sinclair against Warden
Armor Piercer+0.6 pp · 59.0% vs Warden · usually 55.0%
Trophy Collector+0.4 pp · 54.7% vs Warden · usually 50.9%
Mercurial Magnum+0.4 pp · 57.2% vs Warden · usually 53.5%
Return Fire+0.4 pp · 52.5% vs Warden · usually 48.7%
Fleetfoot+0.4 pp · 56.0% vs Warden · usually 52.3%
Quicksilver Reload+0.4 pp · 53.0% vs Warden · usually 49.3%
Spirit Resilience+0.4 pp · 54.3% vs Warden · usually 50.7%
Dispel Magic+0.3 pp · 52.9% vs Warden · usually 49.2%
Lift: how much better the item does in matches against Warden than it usually does, compared with other items against Warden. Only items Sinclair players commonly build are shown.