
How to play MirageHow to play
44.5% win rate · #44 of 44 · Bodyguard · Traveller · Focused
Updated 2026-11-03 18:42 UTC · n = 4,651,456 matches
How to play Mirage
1Traveler
2Fire Scarabs
3Djinn's MarkYour combo: Teleport in with Traveler, drain them with Fire Scarabs (lifesteal, and they deal less damage), and stack Djinn’s Mark with your shots: every mark doubles its damage, up to 4.
Don’t waste: Traveler has a 2s wait, and any damage during it cancels the teleport. Travel from somewhere enemies can’t shoot you.
Edge: Djinn’s Mark is your damage: keep shooting the same target to the third and fourth mark.
From community hero guides, Oct 2026 patches, checked against deadlock.wiki. The same combo from the other side is on how to counter Mirage.
Your kit

Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.

Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

Active: Consume all Djinn Marks to deal their damage now.

Target a location on the minimap. After a brief wait, teleport to that location. Taking damage or being Stunned, Immobilized, put to Sleep or Movement Silenced during the wait period causes the teleport to be interrupted.After teleporting, gain a Barrier.
Skill order
Max first:
Djinn's Mark›
Fire Scarabs›
Dust Devil›
Traveler
From the most common upgrade order (2.2k matches): the order abilities reach their last tier.
| 10m | 21m | 32m | 44m | 55m | 66m | 76m | 89m | 99m | 1011m | 1112m | 1216m | 1321m | 1428m | 1532m | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire ScarabsAbility 1 | I | II | III | ||||||||||||
Dust DevilAbility 2 | I | II | III | ||||||||||||
Djinn's MarkAbility 3 | I | II | III | ||||||||||||
TravelerUltimate | I | II |
unlock I II III upgrade tiers · column labels are the average minute of each step
Build path with timings
Mystic Regeneration~2:50 · 88%
sold ~29:30
Monster Rounds~3:45 · 40%
sold ~29:21
Extra Spirit~8:49 · 43%
sold ~15:39
Healbane~10:37 · 70%
Mystic Vulnerability~14:48 · 83%
→ Escalating Exposure
Titanic Magazine~16:49 · 59%
Toxic Bullets~20:35 · 84%
Ricochet~24:44 · 81%
Escalating Exposure~28:53 · 67%
Items that win most on Mirage
+11.2 pp · 3% buy it
+10.5 pp · 3% buy it
+9.8 pp · 15% buy it
+9.5 pp · 15% buy it
+9.0 pp · 0% buy it
+8.9 pp · 2% buy it
Lanes you win
Pocket+6.1 pp
Sinclair+5.8 pp
Shiv+5.0 pp
Viscous+4.4 pp
The Doorman+4.2 pp
Lanes to play safe
When they counter you
−7.1 ppGravesBuy against Graves:
Armor Piercer+3.1 pp
Plated Armor+2.8 pp
Cursed Relic+2.4 pp
−6.3 ppPaigeBuy against Paige:
Magic Carpet+1.8 pp
Cheat Death+1.6 pp
Armor Piercer+1.6 pp
−6.3 ppRat KingBuy against Rat King:
Ethereal Shift+3.2 pp
Juggernaut+2.9 pp
Spellbreaker+2.6 pp
Best teammates
52.2% together
51.3% together
50.5% together
49.3% together
48.6% together
48.5% together
Notes from the best builds
常规前期靠圣甲虫压人,中期游走抓人,后期3技能点满当C位,非常全能的一套出装
52.6% over 270 games · open build →~ Updated often! Refresh by searching for this ID top right 544388 ~ Win lane INSANELY HARD and snowball to victory! ~ Full guide in the Discord Guides Forum "Lobby Admin Mirage Guide" ~ Press escape > Player Feedback > Join the Discord ~ @kingfishow for questions in #mirage chat ~ I'LL FIGHT TO MY LAST BREATH! FOR THE DJINN! RAHHHH!
Core: Spirit spike for first rift. FIGHT FOR RIFT
Green Options: Shielding Good
LOBBY ADMIN THANOS: rough L>R, use brain
Alternative: Bonus good items depending on the game
51.1% over 135 games · open build →