
How to play HazeHow to play
53.6% win rate · #7 of 44 · Assassin · Stealthy · Lethal
Updated 2026-11-06 22:09 UTC · n = 5,293,472 matches
How to play Haze
1Smoke Bomb
2Bullet DanceYour combo: Go invisible with Smoke Bomb to flank, then channel Bullet Dance for 3.5s, firing at everyone near you with bonus evasion.
Don’t waste: Enemies hold a stun, silence or sleep for Bullet Dance. Start it when their CC is spent, or bait it first.
Edge: With 2 Smoke Bomb charges (tier 2) you can escape a failed all-in. Bullet resist blunts you, and you have 730 health.
From community hero guides, Oct 2026 patches, checked against deadlock.wiki. The same combo from the other side is on how to counter Haze.
Your kit

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.
Skill order
Max first:
Sleep Dagger›
Smoke Bomb›
Fixation›
Bullet Dance
From the most common upgrade order (14k matches): the order abilities reach their last tier.
| 10m | 21m | 32m | 43m | 54m | 65m | 76m | 88m | 912m | 1013m | 1114m | 1219m | 1325m | 1426m | 1530m | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sleep DaggerAbility 1 | I | II | III | ||||||||||||
Smoke BombAbility 2 | I | II | III | ||||||||||||
FixationAbility 3 | I | II | III | ||||||||||||
Bullet DanceUltimate | I | II |
unlock I II III upgrade tiers · column labels are the average minute of each step
Build path with timings
Rapid Rounds~3:52 · 88%
→ Swift Striker
Extra Spirit~4:12 · 74%
→ Surge of Power
Swift Striker~7:15 · 94%
Active Reload~8:09 · 76%
Bullet Lifesteal~14:18 · 67%
sold ~27:29
Surge of Power~16:34 · 66%
Burst Fire~19:41 · 82%
Items that win most on Haze
+10.0 pp · 2% buy it
+9.8 pp · 3% buy it
+9.6 pp · 35% buy it
+9.5 pp · 6% buy it
+9.4 pp · 1% buy it
+9.2 pp · 20% buy it
Lanes you win
Lanes to play safe
When they counter you
−6.6 ppGravesBuy against Graves:
Armor Piercer+2.9 pp
Plated Armor+2.9 pp
Cursed Relic+2.5 pp
−5.7 ppPaigeBuy against Paige:
Magic Carpet+1.9 pp
Diviner's Kevlar+1.6 pp
Cheat Death+1.6 pp
−5.5 ppRat KingBuy against Rat King:
Ethereal Shift+3.3 pp
Juggernaut+2.9 pp
Refresher+2.8 pp
Best teammates
60.8% together
60.0% together
59.5% together
59.1% together
59.0% together
58.3% together