
Bebop vs Infernus

Bebop win rate49.0%50k games
Same lane48.5%16k games
Updated 2026-11-08 03:10 UTC · all ranks, shrunk toward 50% by sample size
Playing against Infernus
Their combo: Infernus slows you with Napalm, closes in with Flame Dash, then sets off Concussive Combustion around himself: 3.25s later everyone within 12m is stunned.
When to fight: Once cast it can’t be interrupted, so walk out of the 12m ring (22m at tier 3) before it goes off. After that, its long cooldown is your window.
Beware: Spread out so one blast can’t stun your whole team, and don’t let Napalm’s slow keep you in the ring.
Items for Bebop against Infernus
Plated Armor+1.1 pp · 54.3% vs Infernus · usually 52.4%
Disarming Hex+0.8 pp · 43.2% vs Infernus · usually 41.5%
Cursed Relic+0.8 pp · 51.4% vs Infernus · usually 49.7%
Phantom Strike+0.6 pp · 58.3% vs Infernus · usually 56.8%
Inhibitor+0.5 pp · 56.6% vs Infernus · usually 55.2%
Counterspell+0.5 pp · 50.0% vs Infernus · usually 48.6%
Armor Piercer+0.5 pp · 56.5% vs Infernus · usually 55.2%
Hunter's Aura+0.5 pp · 52.3% vs Infernus · usually 50.9%
Lift: how much better the item does in matches against Infernus than it usually does, compared with other items against Infernus. Only items Bebop players commonly build are shown.