
How to play AbramsHow to play
51.2% win rate · #13 of 44 · Tank · Brawler · Bull-Headed
Updated 2026-10-31 14:11 UTC · n = 4,063,936 matches
How to play Abrams
1Shoulder Charge
2Siphon LifeYour combo: Charge in with Shoulder Charge (it stuns only if you pin them against a wall), then drain them with Siphon Life while you shotgun and heavy-melee.
Don’t waste: Shoulder Charge is your way in. Once it’s spent, enemies kite you at range where your shotgun falls off; keep Seismic Impact to leap back on top of them.
Edge: Fight near walls so the charge stuns, and stay at melee range while Siphon Life heals you. Your heavy melee can be parried, so don’t throw it at someone waiting for it.
From community hero guides, Oct 2026 patches, checked against deadlock.wiki. The same combo from the other side is on how to counter Abrams.
Your kit

Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.

Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun.If you collide with a hero you move faster during your charge.

Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.

Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.
Skill order
Max first:
Shoulder Charge›
Seismic Impact›
Infernal Resilience›
Siphon Life
From the most common upgrade order (84k matches): the order abilities reach their last tier.
| 10m | 22m | 32m | 43m | 54m | 66m | 710m | 810m | 911m | 1013m | 1117m | 1219m | 1326m | 1427m | 1531m | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Siphon LifeAbility 1 | I | II | |||||||||||||
Shoulder ChargeAbility 2 | I | II | III | ||||||||||||
Infernal ResilienceAbility 3 | I | II | III | ||||||||||||
Seismic ImpactUltimate | I | II | III |
unlock I II III upgrade tiers · column labels are the average minute of each step
Build path with timings
Restorative Shot~2:49 · 40%
sold ~28:47
Extra Regen~4:09 · 62%
sold ~17:53
Close Quarters~4:43 · 82%
sold ~25:04
Melee Lifesteal~5:41 · 81%
→ Lifestrike
Melee Charge~9:12 · 91%
→ Crushing Fists
Stalker~9:33 · 64%
Lifestrike~19:36 · 63%
Spirit Snatch~21:14 · 50%
Superior Duration~24:08 · 53%
Crushing Fists~26:57 · 63%
Items that win most on Abrams
+9.1 pp · 1% buy it
+8.7 pp · 19% buy it
+8.4 pp · 6% buy it
+8.3 pp · 4% buy it
+8.0 pp · 0% buy it
+7.9 pp · 13% buy it
Lanes you win
Lanes to play safe
When they counter you
−7.6 ppGravesBuy against Graves:
Armor Piercer+2.8 pp
Plated Armor+2.7 pp
Cursed Relic+2.3 pp
−5.7 ppPaigeBuy against Paige:
Magic Carpet+1.7 pp
Armor Piercer+1.6 pp
Cheat Death+1.6 pp
−5.2 ppRat KingBuy against Rat King:
Ethereal Shift+3.2 pp
Juggernaut+2.9 pp
Refresher+2.8 pp
Best teammates
60.2% together
58.6% together
57.6% together
56.2% together
56.1% together
54.7% together
Notes from the best builds
Билд через кулаки и живучесть. У автора сборки 500+ игр на абрамсе и 5 этернус(до обновы) Будет дополняться и изменяться под мету. АКТУАЛЬНО НА 30.09, в патче абрамса не трогали. ID БИЛДА ЧЕРЕЗ КУЧУ РЕЗИСТОВ, СПИРИТ И КУЛАКИ - 727540
Лайн: Стараемся до появления первых трёх ипредметов не бычить, после их появления можно уже давать пизды.
#Citadel_HeroBuilds_MidGame: Стараемся помогать команде во всех файтах. После покупки вичмейла и кдра можем очень долго жить в масс файтах. Стараемся нажимать только 1+2 скилл, чтобы перезаряжались именно они.
Лейт: Стараемся контестить любого мидбосса, долго живём и соответственно наносим много урона. По поводу предметов полная свобода выбора, бери что хочешь.
зелень: не жалеем бабки на них
54.4% over 3.5k games · open build →twitch.tv/BME_dl Updated this build for patch but I've mostly been playing a different build which is structured differently so I can't upkeep this as much
#Citadel_HeroBuilds_Lane: L-R gun items, buy the greens when needed
Lane Greens: Situationally useful
Core Items: Can L-R up to Hunter's Aura remember to buy greens
Core Upgrades: Annotations
54.0% over 40k games · open build →